Astral Chain director talks about his distress while developing the game and how Hideki Kamiya helped him

Takahisa Taura was given his first shot at directing a game with Astral Chain. He had worked as a designer for a full decade prior, but that wasn’t enough to offset a bit of the uneasiness he felt. Taura spoke about the distress he experienced while developing Astral Chain in a previous issue of Famitsu, which also featured supervisor Hideki...

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